Hi everyone,
Now the game has been released for more than two weeks. I’m very grateful to finally see how players really feel about my game. You know, for eight years all those emotions in the game have been only within me. I could only keep writing, working and writing and working. Until last week, I finally received reviews and messages from my players. Telling me how they loved the game and the story resonates with them. I’m very very grateful to all of them. That’s the very reason that I made this game. We don’t need to see each other’s with our eyes. But as I opened my heart to write those lines, WE are connected, emotionally. I also want to express my gratitude to everyone that played my game. Thank you!! <3
Today, let’s talk a bit more about the story. In my previous notes, I shared with you guys the backbone structure of Apopia’s story: a story about two girls from totally different worlds, backgrounds & race. Today, I want to share the secret of why their stories had to be told together.
When we started, people sometimes were confused: “Is this a game about a lost human, or a game about a bunny princess’s rebellion?”
My answer was always: “Yes.”
Mai’s journey is mysterious and personal. Waking up in a strange, fairy tale world where she doesn’t belong. Making friends, solving mysteries, and carrying a quiet, persistent sadness. Her story feels like a fairy tale on surface, but one where the magic is laced with tears.
Moly’s journey is epic and political. A kingdom in turmoil, a crown stolen, a fight for home. Her struggle is outward, filled with allies, enemies, and the weight of leadership. It feels like a classic fantasy drama.
So why put them in the same game?
Truth is, the story of Apopia is a pair of striped and twisted strings. The development of both characters is contributing each other. Both Mai and Moly are searching for a place to belong. Both are haunted by their deepest fear. And a hope that feels dangerous to hold.
This is the heart of Apopia. It’s about recognizing two souls. Their worlds look different, their battles are fought with differently, but the ache that drives them is the same real-world ache, that we can relate.
Writing this duality was a leap of faith. For years, I worried: Will players invest in both? Will they see what I see?
In the next note, I’ll share the hardship that we’ve faced in developing Apopia. At certain moments I thought the dream was over.
Thank you for trusting me with these two girls and their one, shared heart.
Yours,
Onon
Director, Apopia